Source Code

Version 13 (Adrian Georgescu, 06/26/2012 02:03 pm) → Version 14/42 (Adrian Georgescu, 06/26/2012 02:04 pm)

h1. Source Code

Due to the constraints introduced by Apple related to distribution through the Mac App Store it is possible to build Blink only if you have access to development certificates and profiles associated with AG Projects and Apple Store Blink application identifier and your machine hardware ID is entitled as described in the "Xcode development process":http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/ProvisioningYourApplication/ProvisioningYourApplication.html#//apple_ref/doc/uid/TP40011201-CH11-SW4

h2. No Support

Blink Cocoa source code tree is hereby provided in order to be compliant with the GPL license but there is no support provided for how to build and run the program under your own MacOSX development environment due to the before mentioned constraints.

h2. Software Repository

The source code can be retrieved using darcs version control tool.

<pre>
darcs get http://devel.ag-projects.com/repositories/public/blink-cocoa
</pre>

h2. Dependencies

h3. Platform requirements

* Intel 32Bit kernel mode
* MacOSX >= 10.6
* XCode >= 4.3.2

h3. Third party dependencies

* "SIP SIMPLE Client SDK >= 0.20":http://sipsimpleclient.com
* Growl python bindings
* python-cjson
* formencode
* sqlobject
* python-ldap == 2.3.13
* M2Crypto

All Python packages dependencies must be copied under Distribution/Resources/lib folder. All C compiled libraries must be copied under Distribution/Frameworks folder.