Source Code
Version 18 (Adrian Georgescu, 07/29/2012 03:35 pm) → Version 19/42 (Adrian Georgescu, 09/21/2012 03:31 pm)
h1. Source Code
Due to the constraints introduced by Apple related to distribution through the Mac App Store it is possible to build Blink only if you have access to development certificates and profiles associated with AG Projects and Apple Store Blink application identifier and your machine hardware ID is entitled as described in the "Xcode development process":http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/ProvisioningYourApplication/ProvisioningYourApplication.html#//apple_ref/doc/uid/TP40011201-CH11-SW4
You may be able to build and run Blink Cocoa for Snow Leopard if the version is dated prior to September 18th, 2011, the tar files for the distribution are still available "here":http://download.ag-projects.com/Blink/MacOSX/ or if you remove any code that depends on Apple signing process.
h2. No Support
Blink Cocoa source code tree is hereby provided in order to be compliant with the GPL license but there is no support provided for how to run the program under your own MacOSX development environment due to the mentioned constraints.
h2. Software Repository
The source code can be retrieved using darcs version control tool.
<pre>
darcs get http://devel.ag-projects.com/repositories/public/blink-cocoa
</pre>
h2. Dependencies
h3. Platform requirements
* Intel 32Bit kernel mode
* MacOSX >= 10.6
* XCode >= 4.3.2
h3. Third party dependencies
* "SIP SIMPLE Client SDK >= 0.30":http://sipsimpleclient.com 0.20":http://sipsimpleclient.com
* Growl python bindings
* python-cjson
* formencode
* sqlobject
* python-ldap == 2.3.13
* M2Crypto
All Python packages dependencies must be copied under Distribution/Resources/lib folder. All C compiled libraries must be copied under Distribution/Frameworks folder. For how to build the dependencies see the documentation that comes with each package.
Due to the constraints introduced by Apple related to distribution through the Mac App Store it is possible to build Blink only if you have access to development certificates and profiles associated with AG Projects and Apple Store Blink application identifier and your machine hardware ID is entitled as described in the "Xcode development process":http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/OSXWorkflowGuide/ProvisioningYourApplication/ProvisioningYourApplication.html#//apple_ref/doc/uid/TP40011201-CH11-SW4
You may be able to build and run Blink Cocoa for Snow Leopard if the version is dated prior to September 18th, 2011, the tar files for the distribution are still available "here":http://download.ag-projects.com/Blink/MacOSX/ or if you remove any code that depends on Apple signing process.
h2. No Support
Blink Cocoa source code tree is hereby provided in order to be compliant with the GPL license but there is no support provided for how to run the program under your own MacOSX development environment due to the mentioned constraints.
h2. Software Repository
The source code can be retrieved using darcs version control tool.
<pre>
darcs get http://devel.ag-projects.com/repositories/public/blink-cocoa
</pre>
h2. Dependencies
h3. Platform requirements
* Intel 32Bit kernel mode
* MacOSX >= 10.6
* XCode >= 4.3.2
h3. Third party dependencies
* "SIP SIMPLE Client SDK >= 0.30":http://sipsimpleclient.com 0.20":http://sipsimpleclient.com
* Growl python bindings
* python-cjson
* formencode
* sqlobject
* python-ldap == 2.3.13
* M2Crypto
All Python packages dependencies must be copied under Distribution/Resources/lib folder. All C compiled libraries must be copied under Distribution/Frameworks folder. For how to build the dependencies see the documentation that comes with each package.